You have been sent to the Moon. Not to visit. To live here, inside a sealed dome on the lunar surface. The vehicles that move you around it, the chairs you sit in, the bed you sleep on — none of it has been designed yet. That part is your job.
Two field briefs follow. MOVE is about transportation inside the dome. REST is about furniture for sitting, sleeping, and eating in low gravity. There is no right answer to either one. Sketch your idea on a worksheet, then build it from the materials on the table. Pin it to the wall when you're done.
Design something that moves a person — or supplies — from one part of the lunar dome to another. A vehicle. A walker. A way to carry. It can roll, hop, glide, stride, or do something we haven't tried.
Design somewhere to rest your body — to sit, to sleep, or to eat. A piece of furniture. A nook. A whole quiet corner of the dome. The body's rules change when gravity is low.
Real design begins the same way. Understand the conditions. Sketch fast. Build it. Look at it. Change what does not work. Industrial designers spend most of their time not making things look good — they spend it making things actually work for the people and the place they are made for.
When you finish, pin your design to the wall. Sign it. We'll photograph the work that comes off the table today and share it after the festival.